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Kony Quantum is now HCL Volt MX. See Revised Terminology. Current Quantum users, see the important note about API naming.

Offline Objects Getting Started Guide

This document provides information about how to develop a basic offline enabled application.

Offline Objects User Guide

This document helps to familiarize yourself with Offline Objects and provides procedural information to perform various tasks required to build an offline enabled application.

Offline Objects API Reference Guide

Offline objects allow the Object Services in Volt MX Foundry to synchronize the data with the client app offline. The Offline Object Reference Guide lists the APIs you can use for offline synchronization at various levels in your applications through Offline Objects instance.

Offline Objects Tutorial

This video tutorial describes Offline Object concepts and demonstrates how you can make your app work offline with the help of Offline Objects.

Best Practices & Guidelines

This article walks through some of the key features and best practices to follow while building offline enabled applications with the help of Offline Objects.

Data Batching

Learn the importance of data batching in Offline Objects through this Base Camp article.

Reports for Offline Objects

Using Offline Objects enhanced monitoring capabilities, view and assess performance parameters such as the amount of data transferred and duration for each object/object services.